Hello, sorry for returning with another Old Recorder. Something that has been on YouTube for months but I decided to put on the Blog now. I called this track Red Sparrow Windtunnel, named after the Red Sparrow YouTube Channel, specifically I got inspired from its video of attempting to take a plane through nine tunnels on the whole map. I connected all tunnels into one massive circuit.
I tested it on a run to go through all of this and it took me at least 20 minutes in the fastest supercars. It’s so long that I split it into several sections (separated by the yellow lines except for the one near Del Perro Tunnel (that one is the Pitstop) There are 16 possible variants of this track not including the main one, and these are separated by Major Sections; Fort Zancudo, Blaine County (the one extending through Sandy Shores and Vinewood Hills), North LS from Mirror Park to Del Perro, Pillbox Hill, Little Seoul, and Mount Chiliad.
Dark Red line is the main layout, Yellow is the major sections of the track and the backbone of the best of the variants, and Beige is for minor variants and also original sections and connectors in unique variants. My personal favorite among the variants had to be the Blaine County and also the North Los Santos (which I dubbed the Black Eagles Track). Yes, all variants have Avian theme naming… and also flying creatures. The starting line is on the Runway of Fort Zancudo.
Note: Beware of the lag, not fast loading time, as well as the framedrops because this is an old recording and I cannot rerecord AND reupload the footage. Surprisingly, I only crashed at minor spots, though the Paleto Forest Section is pretty bad. Oh, and also the weird coloring here. That one is intentional though to give a spooky feeling because I recorded this during the Area 51 Raid.

“Did you ever want to go under the bridge in less than 20 minutes without any aircraft, allowed? Well, welcome to the Windtunnel. Named after the famous Aerobatic Crew in GTA, Red Sparrows, this track allows you to go speed through all tunnels with the speed and flow of a Windtunnel through the Downforce of your car. There is the Zancudo Tunnel, Gallieo Tunnel, the SA Avenue Underpass, the Integrity Tunnel, One of the Rockford Plaza Twnins, the Seoul Parkade Corridor, the Del Perro Tunnel, the Chiliad Wild Darkness, and the Braddock Tunnel. You can also enjoy the tour of the entire county save for the outskirts and Tongva Valley as well. This track also contains 16 variants, most notably Zancudo Besra GP, Raptor Morning Glory 24h, Black Eagles GP and its extension Gargoyle Strikeforce, and also Chiliad Locusts. There’s also several pitstops at Route 68, top of Del Perro Tunnel, and also on Sandy Shores.”
“From the Red Arrows, came the Red Sparrows, and from the latter’s actions, came the Windtunnel. Behold, a circuit that traverse all sides of the country, diving through all perils through tunnels. All of that are basked in the scenery of freedom like a true sparrow but with the speed of an arrow. Only the best that can endure such track, but you’ll know this will be an exhilarating journey. Well, it’s time to fly. Also available in 4 alternative major portions with 16 variants. Pitstops are at Route 66 Gas Station, Del Perro Toll Exit, and also Southwest of Sandy Shores.”
This very long track is started at the usual beginnings for a Red Sparrow Run, the Fort Zancudo’s Runway. The first corner might be blind, it is no problem if the Minimap covers it, the third corner, the State Star, however, is as blind but also narrowing, which makes it difficult. After that, there is the Coloniy Strip upon the exist of the barracks, followed by the West Security and the Zancudo Hairpin to enter the first Tunnel. The exit of the first Tunnel also lead to another difficult corner, Fast Serve Gasoline, in which you will hit a wall and screwed if you mess up. After that, we have the classic All-Massacre from North Loop, only much faster this time. It’s then followed by a hairpin version of Zero Tolerance to enter the Barranca. The next difficult corner is the Lone Tree Chicane from Dominant Preservexrance, only be in reverse and a lot faster. After the complicated Baytree Descent, it’s the Baytree Drop to enter Power Street. The next difficult corner is the Abandoned Globe between Meteor and Clinton followed by Slipper Water to enter Elgin.
The Black Eagles section begins with the Vintage Bridge Corner between Elgin and Birdge. It’s usually be done from Mirror Park, but in this reverse approach, it’s harder to do. After that, there’s Echoes between Bridge and West Mirror. And then there’s also Bufties as an exit of Mirror Park from West Mirror to SA Avenue. It’s then followed by a deceivingly fast Legion Complex followed by Lower Maze Bank from SA to Alta. The next difficult corner is Muffler between Power and Innocence. Mission Row Parkade between Adam’s Apple and Little Bighorn might be careful at as well. The next corner right after Integrity Tunnel to Alta is also be careful of. It then followed later by the classic Perseus Snap from Rockford Royals. The next part however, is the AKAN Trapezoid, an uphill before snappy corner followed by sharp 90s. The next corner is Lohan Temple from Decker to Ginger, with some repercussions from the instability from the descent through Decker Street. After that, the Ginger Roll to enter the Ginger Street Tunnel is also very sharp, followed by the narrow Caesar’s Parkade sectionwhich has few rooms of errors not to mention the snapping ending into Vespucci. It then followed by the very fast Del Perro Tunnel which ends at the classic Radius Bluff which is harder here since you enter from the inside instead of the outside. It then followed by the Bay City Apartment (BCA) Chicane to enter Cougar, then followed by Grain of Truth Chicane to Dorset through Morningwood, instead of going by the Tennis Court shown in the old version. The fast Dorset Drive Straight is followed by the West Portola Chicane at Mad Wayne Thunder followed by Croqa Hoop between South BDP and Rockford. Afterwards, the next difficult corner is Flecca between Hawick and Meteor, and then there’s also the LS Freeway Entrance corner that needs some careful to it.
Afterwards, there’s a Granite Chicane before the Grand Senora Exit, and this long stretch of backstraight ends on Merryweather Derailed before following some parts of Bianco Fuori until it enters North Calafia. NC has its own complications, but the ending, Hidden Cliff is so narrow and blind that it needs to be careful of. The first chicane after the Wilderness Tunnel is also difficult, but the Inner Sawmill that goes inside of the Sawmill is also hard. Forest Traverse that cuts between GOH and Procopio Promenade is also quite blind for the unclear shade of the brown on the track. It then followed by Omnipotent Tree from Procopio to enter Paleto Boulevard. Then there’s another very long Paleto Straight through Braddock Tunnel to East Joshua Road, but the next hard corner is Last of the Endurance, the same corner as the first one on Blues Saraceno. But then the Twin Haipins of Mountain View and Niland are also difficult to brake if not outright blind. The Yellow lane also takes you to the Tree Stump and South Panorama between Panorama Drive, though the latter is just one corner instead of a chicane like BS. It then followed by two chicanes at Train and Church with the Rusty Radiator in between to enter Route 66. But unlike Grand Lady Chaparral, both are in reverse and the latter has different approach. The next difficult corner is the Inner Security in Fort Zancudo, which is right after an uphill, very sharp with heavy braking, and also very narrow. After that, there’s the Guided Angle, and finally we have the penultimate corners of the track, Firetruck Zig-zags also seals the end of all difficult corners in Red Sparrow Windtunnel by the virtue of a blind corner.
Also, this track has a lot of Alternative Configurations, the most of all tracks.
1. Zancudo Besra – Inner Loop (Runway-Barracks. S/F on Runway, Counter)
2. Zancudo Besra – Outer Loop (Bridge-Barracks. S/F on the Bridge, Clockwise)
3. Zancudo Besra GP (Bridge-Runway. S/F on Runway, Counter)
4. Raptor Morning Glory 24h (Grapeseed-Sandy Shores-Observatory-Vinewood. S/F on Grapeseed, Counter)
5. Vinewood Starling (Rockford Plaza-Vinewood-Observatory-Tongva Hills-Golf-Club. S/F on Tongva Hills, Counter)
6. Downtown Mallard (Downtown South, S/F on Simeon’s, Clockwise)
7. Downtown Mallard Park (Downtown South-Rockford Plaza-Mirror Park. S/F on Drain Bridge, Counter)
8. Korean Caracara (Little Seoul-Liveinvader, S/F on Majestic, Clockwise)
9. Korean Caracara Wave (Little Seoul-Parkade-Rockford Plaza-Liveinvader, S/F on Majestic, Counter)
10. Buzzard Bluff Ring (Del Perro-Liveinvader, S/F on Del Perro, Counter)
11. Buzzard Bluff Circuit (Del Perro-Liveinvader-Rockford Plaza-Parkade, S/F on Del Perro, Clockwise)
12. Dodo Extinction (Rockford Plaza-Downtown-Downtown South-Parkade-Little Seoul, S/F on Rockford Hall, Clockwise)
13. Phoenix Reflection (Mirror Park-Rockford Plaza-Golf Club-Liveinvader-Little Seoul-Rockford Hall-Downtown South, S/F on Drain Bridge, Counter)
13. Black Eagles Grand Prix (Del Perro-Golf Club-Rockford Plaza-Mirror Park-Downtown North-Rockford Hall, S/F on Del Perro, Clockwise)
14. Gargoyle Strikeforce (Mirror Park-Rockford Plaza-Golf Club-Del Perro-Little Seoul-Liveinvader-Rockford Hall-Downtown North-Downtown South, S/F on Legion S, Counter)
15. Chiliad of Locusts (Grapeseed-Braddock-Paleto Bay-Mountain Wilderness, S/F on Paleto Bay, Counter)
16. Josiah Alamo the Swift (Hookies-Barracks-Sandy Shores-Grapeseed-Mountain Wilderness, S/F on Hookies, Counter)
BGM:
Emmelie de Forest – Only Teardrops
Sean Paul – Breakout
A BGM from Tales of Vesperia which I can’t remember specifically.
BlazBlue – Rebellion
Persona 3 The Movie #1 Spring of Birth – More than One Heart
Persona Q – Light the Fire Up in the Night (or at least a version of it that I have in my massive library)





